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I bring over 10 years of expertise in 3D graphics and motion design. For the last 5 years I have with a specialization in Houdini-related tasks, production pipeline management, compositing, tool development, scripting, procedural modelling, and a wide range of 3D simulations.
Since 2020, I have immersed myself in the world of digital art and showcased from New York to Hong Kong.
RIght now I am inolved in VR game development creating assets for a procedural models and creating VFX.

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